Project gotham racing 3 car list11/30/2022 ![]() ![]() The car models are quite impressive with their proclaimed 40,000 polygon exteriors and 40,000 polygon interiors. For those still sceptical about this new claim, just check out these new screenshots, captured directly from the monitor of a Bizarre Creations car artist.The Project Gotham series has always had the best looking car models on the Xbox consoles and number three is no different. Impressive stuff, especially considering the pixel shaders and other techniques used in addition to raw geometry to produce the detailed graphics. Obviously these counts include the car interiors as well as the exteriors, but they don't include the extra geometry to display car damage, which can add between 10,000 and 20,000 more triangles per car.' The McLaren F1 LM (my favourite PGR3 car!) clocked in at over 100,000. The actual average number of polygons per car model is closer to 96,000!īen continued, 'Some cars have around 85,000 polygons, but many go as high as 105,000. I can conclusively reveal that in fact we do NOT have 80,000 polygons on average per car.' therefore I'd like to take this opportunity to apologise to all gamers who were expecting 80,000 triangles in PGR3. 'I took it upon myself to head over to the car artists, and found out for myself exactly how many polys we were pushing per car,' he said. Under pressure to come clean with some real figures, Bizarre's webmaster Ben has come clean. The confusion prompted the developer to release wireframe versions of the same scenes to prove they were rendered by the game engine. When Bizarre release some screenshots showing the detailed trackside buildings back in July, some gamers refused to believe they were in-game captures, while others confused them for real photos. This is not the first time the in-game graphics of PGR3 have been called into question. With the exact pixel-pushing power of Xbox 360 still unknown, many gamers found this figure hard to swallow. This was met with some scepticism, as each car in PGR2 was only about 10,000 polygons each. In previous interviews, Bizarre Creations have claimed that each car in Project Gotham Racing 3 is made up of approximately 80,000 polygons. ![]() In a shock announcement, Bizarre Creations, the developer of the much anticipated Xbox 360 race 'em-up, Project Gotham Racing 3, have confessed to lying about the polygon count of the in-game car models. ![]()
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